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Biped Rig: Exhibitions
This was one of my first completed biped rigs.
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This rig includes individual IK/FK switches for each limb utilizing the blendColors node to achieve the switch. Switch is standard, with no popping.
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Hands and feet each have preset shapes and individual FK controls to achieve fluid animation easily. Foot controls include basic customizable walk shapes. Hand controls contain individual finger curls and stretches, as well as whole hand curls and stretches.
Biped Rig: Exhibitions
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